“You’ve done well to get this far,” intoned Chad the Dungeon Master, “but you’ve outlived your usefulness.”
Chad’s
accent, Percy decided, was the second worst part about this D&D
campaign. Chad tried, bless his heart. He was way more into role-playing
than roll-playing, and tried to encourage that mentality in his
players. Percy could respect that.
The
problem, the second-deepest pit in Hell, was Chad’s voice. He only had
one stock voice, which he used for every evil character. It sounded like
a French cartoon character talking in an Italo-German accent. It ate.
It ate so bad. Percy knew that most people who played D&D weren’t
professional actors. They were in it for the love of the game. It was
okay if they didn’t have the acting range of Mel Blanc.